Battletech Lance on Lance Battle tonight

Its been a rough week.  One of my former homeroom students who was one of my kindest, giving students ever was killed in a car crash.  Its been rough for me, but I’ve been focusing on helping other current and past homeroom students who were affected.  I’ve been to the visitation and wake, the funeral is today during the day and we’re having a homeroom breakfast this morning.

This may sound crass but I built a Mech in his honor for tonight.  I need a little routine at this point, and we’ve had this game scheduled.

I built a Mech based upon part of his homeroom nickname.  All of my students have homeroom nicknames.  They’re all positive.  Some of them are requested, some are based off of events or stories, and some are just intended to be picker uppers.  The last part of David’s nickname was “Killshot”.  Every year at my school homeroom’s compete against each other in a volleyball tournament bracket.  David was an enthusiastic player, tall, athletic, and never approached anything with less than 110% effort.  Well, he spiked the ball in a game and nearly took a kid’s head off.  He wasn’t trying to do it.  But, that sorta epitomized him.  The Gauss Rifle represents his cannon of an arm in that story.

I created the Mech with Solaris Skunk Werks, a Java program that is, in my opinion, the best Battletech fan created product available.  Its free, and if the link doesn’t work below, its at  A little difficult to setup, but just follow the instructions and it will work.  Print Preview allows you to print fully realized record sheets of custom or canon designs.

Killshot KST-01

Rules Level: Era Specific
Technology Base: Inner Sphere
Chassis Config: Biped
Production Year: 0
Extinct By: Never

Chassis: Unknown Endo-Steel
Power Plant: Unknown 275 Fusion Engine
Cruising Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
     Jump Capacity: 120 meters
Armor: Unknown Standard Armor
     1 Gauss Rifle
     2 Medium Lasers
     1 Small Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Technology Base: Inner Sphere 55.00 tons
Chassis Config: Biped Cost: 5,303,144 C-Bills
BV2: 1,539 Tech Rating/Era Availability: E/X-X-E

Equipment Mass
Internal Structure: Endo-Steel 3.00
Internal Locations: 8 LT, 4 RT, 1 LL, 1 RL
Engine: 275 Fusion Engine 15.50
Walking MP: 5
Running MP: 8
Jumping MP: 4 Standard
Jump Jet Locations: 1 LT, 1 RT, 1 LL, 1 RL 2.00
Heat Sinks: 12 – Single (11 in engine) 2.00
Heat Sink Locations: 1 RT
Gyro: XL 1.50
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H    R: SH+UA+LA+H
Armor: 152 points – Standard Armor 9.50
Internal Armor
Structure Factor
Head: 3 9
Center Torso: 18 25
Center Torso (rear): 6
R/L Torso: 13 22
R/L Torso (rear): 4
R/L Arm: 9 18
R/L Leg: 13 12


Weapons and Ammo Location Heat Criticals Tonnage
Small Laser HD 1 1 0.50
Medium Laser RT 3 1 1.00
Medium Laser LT 3 1 1.00
Gauss Rifle RA 1 7 15.00
@Gauss Rifle (8) RT 1 1.00

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. OV Armor: 5 Points: 15
5/3j 3 3 2 0 2 0 Structure: 5
Special Abilities: SRCH, ES, SEAL, SOA


Created using Solaris Skunk WerksDownloadable here


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