Category Archives: 3DS/DS RPGs

I’m been REALLY busy the last few months…

I’ve had a lot of stuff going at school the last few months.  That means that my recreation time has been pretty limited, but I’ve made the most of it.

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Steamworld HEIST Impressions

Steamworld HEIST is one of the top eSHOP games, if not games in general, on Nintendo 3DS this year.

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Quick update

I haven’t been posting much because there has been a lot going on professionally and personally.

I’ve been  having a blast with my Normal Classic file on Fire Emblem: Awakening.  Still love this game.  tRPG IS my genre, hands down.

Professionally, I’m in the process of writing a grant to create a game for my classroom that focuses on technology integration and global climate change.  I’ve been doing writing and re-writing and that takes time and mental focus.  I have a strong concept that I’m working off of. Thanks to my colleagues at school and Jon, Jack and DJ for offering additional very useful feedback.  I’ll update the progress as I go, but don’t want to say much more so that I can work on my idea without fear of malevolent outside interference.

On the pencil front, I got a good deal on eBay and a delicious red Pilot S20 is on the way. I will do a video review of that one, because there actually no video reviews of the S20 in English that I can find!  Also, Peter from France has sent me another Faber-Castell.  Thanks in advance to him!

The Psychology of Mario Golf: World Tour’s Menu System

Mario Golf: World Tour is a fabulous game.  I heart it:  hard.  It isn’t a perfect game, by any stretch of the imagination, and there has been what I consider to be a “needless” controversy that has sprung up amongst gamers about it.  I call  the controversy “needless” because there may not be a controversy if people think about the psychology of how games are designed and how the size of each of the games “modes” is misleading to players.

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