I haven’t posted much over the last week for two reasons. The first is that I have had a lot of meetings and athletic ticket taking for school. The second is that I’ve been organizing two big buy orders for CoolStuffInc.com.
I’ve been making a lot of Mechs recently for Battletech. Part of it is that I just enjoy number-mining and building something within the confines of a set of parameters. That’s the scientist in me. I’m also doing it because I’ve had the opportunity to play more Battletech over the last few months and I’m getting some more insight on how the game plays and how we might play it a bit more smoothly.
I’ve been writing on the internet for a long time now, and one of my concerns is that some of that writing would get lost and gamers wouldn’t benefit from it. I played the Star Wars Miniatures Game for four years solid before it went belly up when petroleum got hyper expensive. I was very active in the game, posting on the official Wizards message board as “klecser”, doing the Strategy Showcase articles and judging a National Tournament at Gen Con 2009.
The three articles linked below are a series that I did for Atlanta Star Wars Gamers. They use Star Wars Miniatures as the example. Some of it won’t be relevant to current gamers, but I think they are worth linking to as general resources for construction strategies in any constructible game. You can apply similar construction rules to many games. Plus, you get to see me in my panda hat. Win, win.